In the default texture, the HomeDecor-Building Blocks fireplace is black with the flame behind a grill and the oak shelves are dark tan. For example, I have a barbecue grill design that works in the default textures but fails in HDX because of the images used differ too much from each other. You will also run into this problem when the image discrepancies between texture packs are so great that they break some of your build designs. This is unavoidable with texture packs that are designed to suit a specific genre of builds. A dark, rustic, stone-and-wood, medieval looking texture pack won't suit a spaceship build just as a slick, smooth, plastic-and-polished-metals, modern looking texture pack won't work so well for a medieval farm. The images used in texture packs are what really separates one texture pack from another. take the initiative to create the images to expand the texture pack yourself.submit a mod support request to the texture pack's maintainer and hope and wait, or.So if your favorite texture pack doesn't support your favorite mods, your options are: Resolution clash is inevitable because creating and maintaining a texture pack that supports each and every Minetest mod ever made would require a team of designers or a tremendous amount of time and effort from an individual. This takes some enjoyment out of building because of the mottled visual experience and can make screenshots look really bad. When working with a non-default texture pack, particularly those of higher resolution, blocks and items from unsupported mods stick out like sore thumbs because of their low resolution textures or because of their mis-matched styles or both. Minetoon doesn't even support the default game's desert stone and desert sand which have been in the default game for several years now. (The HDX series is the same texture pack, for Minetest, released in different resolutions - 16px, 32px, 64px, 128px, 256px, and 512px.) As of this writing, the HDX series of texture packs are the only Minetest texture packs that have been consistently maintained and updated over the years and are the only ones that support most of the standard and popular mods of Minetest. If you are creating a cold and dark texture pack, then shift all the textures, again, equally, to the same cool hue and darken all the values of all the textures by the same amount.Ī lot of Minetest texture packs only support the default game mods and of those texture packs, several, like the Minetoon texture pack, have not been maintained for a couple of years and have not kept up with changes in the default game. If you are creating a warm and bright texture pack, then shift all the textures, equally, to the same warm hue and brighten all the values by the same measure. Texture packs are supposed to change the way things look in Minetest but, in my opinion, the colors used should still be either within the same hue and value range as used for the default textures or should be equally shifted across the whole texture pack. I don't even try to build with the DokiDoki texture pack because its colors are so far off from default. Notice the radical color and image difference between the default version and DokiDoki's version. Also take a look at the desert cobble to right in the screenshot. The default color of stone and cobble is grey but in the DokiDoki texture pack stone and cobble are blue. If the default color is neutral like tan, then stay between light and dark values of that neutral color. The default color of wood planks is tan but in HDX wood planks are very orange. If the default color is dark green, then stay between dark yellowish green and dark blueish green. The default color of leaves is dark green but in the Summerfields texture pack, the leaves are pale yellow. If the default color is red, then stay between reddish purple and reddish orange. For example, the default color of desert stone is red but in the Misa texture pack it is yellow. Some colors used for blocks in texture packs are too far off from the default coloration. However, as my build skills improved, I became more aware of color combinations and how texture images related with other textures to create patterns or how they impacted the overall scene that I was creating. For general purpose building, the Misa texture pack was a good choice. For modern builds, VanessaE's HDX-64 texture pack fit the bill. When I felt like creating something medieval looking, the JohnSmith texture pack was perfect. I keep a variety of texture packs installed in my Minetest clients because it is neat to see how much they can change the look of things in Minetest and could suit the build mood I was in at the time.
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